- We have a new MobyGoal: we're looking for 280 more iOS games, which would get us to 5,250 in total. That's a small fraction of the amount available, obviously, but we're just trying to pick out highlights. Help us out if you can!
- Congrats to Charly2.0 for making it to 100,000 MobyGames points, many of them on cover art, which he's been a MAJOR contributor to in recent years, hurray.
- In addition, looks like Kennyannydenny also hit a key milestone, of 50,000 MobyGames points, thanks to his work documenting DLC for modern-day platforms (and quite a few standalone games too!) Great work here also...
Please congratulate and thank him for his 15 amazing years of service to game history on MobyGames.
It means you can compare screens and hi-res promo art across many years - the Giants: Citizen Kabuto promo art section is a great example, since it includes everything from original '90s promo CD-ROM rips to the brand new GOG.com and Steam screenshots.
We think this is useful for preservation AND comparison purposes - keep uploading that promo art! (We also wanted to mention that we are finally planning to add the ability to include magazine ads in promo images at some point this year. It just requires some extra coding!)
It's a remarkable total, and the amount of items they've both added at this point is pretty staggering - thanks to both of them!
June 2017 - January 2017 - January 2016 - January 2015 - January 2014 - January 2013 - January 2012 - January 2011 - January 2010 - January 2009
(Click to enlarge)
An explanation: each coloured shape in the graph represents a platform. The horizontal axis is time. The vertical axis represents the number of games released. So the height of a shape on a given point in time indicates the number of games released for that platform that year. The total height of the graph on a given point in time shows the total releases that year.
[All data taken from MobyGames. Of course, the graph is only as complete as our database is - meaning we currently undercount some new digital game platforms like PC/Mac, digital console, and iOS/Android since we don't 'scrape' those databases automatically - and the dropoff in 2015 and 2016 is because we're still entering newer games into the database. Come help us if you can!]
"It's been a while since I hit you fine folks with a round of my little game, but I hope that it takes you a few more minutes to guess the game-related source of all these letters than it did last time"
The existing forum thread has some correct guesses but there's still quite a few missing letters!
We've added over 15,000 games this year - likely an all-time record - and are doing a good job of keeping up on console digital releases, as well as filling in the blanks with Game & Watch handhelds, mainframe games and more.
Our goals for 2018? Keep up the good work, keep giving researchers and non-profits access to our API, and try to get some neater visualizations of our data live as we keep working on a revamped website. Happy Xmas!
So here's the alternative question - what's the best game that you played during 2017, whether old or new, and why? (And a happy upcoming holidays to you all!)
Here's more information about it and how to access it, if you're interested. (And we do have a commercial license if you need to use it that way too!)
While we're doing well adding games in general to MobyGames - see above graph where red is # of approved items, particularly the right hand part of it which shows our all-time record is in 2017 - we've been slowing down a bit in the last few months.
Part of the issue is that there's SO many Steam games nowadays, that it's difficult to work out what to add, honestly. One method I've found helpful is to look at SteamSpy's sales countdown for a particular month - like January 2017 - and then check to see which games we are missing that cost more than USD $5. In many cases - like Avorion, which has more than 100,000 players, we've got it added. But in others, not so much.
We'd love to get to the stage where all Steam games that cost more than $5 and have more than 5,000 players are documented on MobyGames, but we know that's a tall order. Don't forget that you can use the Entry Helper to enter these games!
Also, Alaka now made it to 50,000 points (very impressive!), and Vedder is now at 25,000 points - also a great total, which puts him in the Top 50 overall. All of these folks are doing amazing work contributing historical and current data to MobyGames, and wanted to thank them here - keep it up.
This year alone, he's added over 1300 Critic Scores, as well as over 600 promo images, 55 games, nearly 400 release infos, and a whole bunch of other stuff. The fact that we have such diverse reviews, even for obscure games, across many languages - and with sites it's difficult to grab scores from automatically - is down to users like him. Kudos, Sir!